GRIP: COMBAT RACING REVIEWS

The rubber is burning and the lights are off, GRIP: Combat Racing has hit the tracks (and walls)... here’s a selection of the reviews so far.

"The launch version of Grip is a hefty chunk of racer. 23 tracks, plus 5 arena battle maps and 19 platforming challenges at launch, and the usual collection of single-player, online and split-screen modes. It’s pointedly retro, with a pounding yet old-school drum & bass soundtrack (courtesy of Hospital Records, who also had a hefty presence in Forza Motorsport 4) that takes me back. For those who never played Rollcage, Grip is very similar to Mario Kart. You go fast, you drive dirty, you shoot your friends and watch out for the dreaded blue shell equivalent if you’re in first place" - Rock Paper Shotgun

"The fast and furious nature of GRIP lends itself to a hard-hitting soundtrack, featuring tunes from DnB label Hospital Records. They’re a necessary complement to the adrenaline-fuelled action on the course, thumping away in the background to great effect. Again, it’s a callback to how Rollcage used to do it, utilising the likes of Fatboy Slim and E-Z Rollers in providing a backdrop." - Kotaku

"Grip is a giant game, with an enormous amount of content for the price being asked. It almost feels like a project that was forcibly wrenched away from developers who were locked in a frantic state of endless productivity, desperately laboring through the nights to add just one more mode. In fact, scrolling through the features included in Grip, I was at a loss to come up with something that might be missing. The only thing I could come up with was PS VR support, and frankly, Grip in VR would make me want to die." - PSU

"The tracks themselves look great, from snowy mountain sides and rocky deserts to industrial complexes and futuristic cityscapes. They’ll twist and turn in rapid succession, throw you around with their bumps and hills, by day or by night, all with a dash of neon and a fair amount of grit." - God is a Geek

"Grip has a gentle learning curve that gradually eases you into this intense futuristic racer. Throughout the campaign mode, you'll play through eleven tiers of racing, each with multiple tournaments, in order to perfect your driving skilfirstt frist it's the speed of it all that you'll have to get to grips with (pardon the pun), as you learn how to get a perfect start, how to utilise boost pads and the turbo boost, and the random drops littered across the tracks" - Gamereactor